<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>RyanMacklin.com &#187; race for the galaxy</title>
	<atom:link href="http://RyanMacklin.com/tag/race-for-the-galaxy/feed/" rel="self" type="application/rss+xml" />
	<link>http://RyanMacklin.com</link>
	<description>One man&#039;s blog about games and social media</description>
	<lastBuildDate>Wed, 01 Feb 2012 21:49:36 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
		<item>
		<title>Hacking Race for the Galaxy</title>
		<link>http://RyanMacklin.com/2009/07/hacking-race-for-the-galaxy/</link>
		<comments>http://RyanMacklin.com/2009/07/hacking-race-for-the-galaxy/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 17:41:11 +0000</pubDate>
		<dc:creator>Ryan Macklin</dc:creator>
				<category><![CDATA[Board Games]]></category>
		<category><![CDATA[game hacks]]></category>
		<category><![CDATA[race for the galaxy]]></category>

		<guid isPermaLink="false">http://www.ryanmacklin.com/?p=123</guid>
		<description><![CDATA[While hanging out with two of my three local Race for the Galaxy crew on the 4th, I had a weird idea for a hack. We played it last night, after playing two disappointing games of Race (disappointing to everyone, including the winners) and one okay game. (I&#8217;ll get to the disappointment later.) The hack [...]]]></description>
			<content:encoded><![CDATA[<p>While hanging out with two of my three local <a href="http://www.boardgamegeek.com/boardgame/28143">Race for the Galaxy</a> crew on the 4th, I had a weird idea for a hack. We played it last night, after playing two disappointing games of Race (disappointing to everyone, including the winners) and one okay game. (I&#8217;ll get to the disappointment later.)</p>
<p>The hack comes from the Eastern Front expansion for Memoir &#8217;44 &#8212; the Russian player has to play his orders in a queue, so that on any given turn he&#8217;s playing whatever orders he placed last turn and playing orders for the following turn. This causes all manner of chaos in a game, because while you know what your next move is, you don&#8217;t know what other people will do before that turn is played and how that will change what you&#8217;ll do with the orders you&#8217;re about to play next &#8212; and if what they do completely invalidates or makes impossible that move.</p>
<p>In a word: exciting.</p>
<p>I wanted to see what happens with you take that to Race. The hack works thusly:</p>
<ul>
<li>Each player takes all the phase cards for their color, including the two-player cards</li>
<li>At the beginning of the game, after you have your initial hand of four cards, place two phase cards face down &#8212; one at the edge of the table and one just further in towards the center.</li>
<li>At the beginning of each round, reveal the further-in phase card as your play for that round.</li>
<li>At the end of each round, put the phase card just played back into your hand, push the remaining face-down phase case further  in towards the center. Then place your next phase card face down in the just-vacated spot.</li>
</ul>
<p>We played with this variant, and within a couple rounds I found a new joy with Race &#8212; it was this sense of beautiful chaos that left us playing a game more based on hope than on reading each others&#8217; faces and situations to draft off their likely choice. &#8220;I have no idea what any of us are doing! This is awesome!&#8221; I exclaimed. My comrades felt a similar sense of excitement.</p>
<p>This isn&#8217;t the sort of thing we would play often, but it seriously took me out of a funk with the Race games we played earlier that evening, giving it a refreshing feeling and making me rethink habits I&#8217;ve fallen into with the game. If you&#8217;re looking to mix it up a little, try this variant &#8212; and see how it reveals things about how you play Race that you night not have otherwise done.</p>
<p>One of the players, Aaron, said something interesting about this variant after we played. We&#8217;ve become so used to playing the game as a competitive display of mind-reading and predicting that by engaging in this variant, he felt like it became a true solitaire game again. We were playing so strongly to our next draw because we couldn&#8217;t really predict what someone else would play. I would agree, at least with the first time play &#8212; not dissimilar to first times playing Race. What didn&#8217;t feel like solitaire was the shared sense of awe and chaos that we all felt, and since we all seemed to enjoy that to one degree or another, I accepted that the mutual sense of bewilderment we all had made it feel less solitaire, and more of a &#8220;we&#8217;re all in this crazy mess together&#8221; sort of experience. Take that how you will.</p>
<p>(Onto the disappointment. We decided to pick starting worlds from the nine rather than do a random draw, and because of that we wanted to focus our play in a particular direction. Naturally, our card draws didn&#8217;t support that, so we all felt disappointed by the game. After that, we played a game with random draw and the game felt a little better &#8212; cleansed some of the funk from our earlier games.)</p>
]]></content:encoded>
			<wfw:commentRss>http://RyanMacklin.com/2009/07/hacking-race-for-the-galaxy/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
	</channel>
</rss>

