Tag Archives: playtesting

Help Playtest Primetime Adventures 3!

Matt Wilson, creator of the beloved and acclaimed Primetime Adventures, is working on the third edition. Folks following me know that I’m the editor in this edition. Matt’s applied the latest round of edits, and my god is this a beautiful game. If you’ve played the second edition (the one most people are familiar with

What Doesn’t Kill You…

The brilliant and gracious Jeremy Keller posted a bit today about how I broke his game-in-development, Apex Redacted I mean Technoir. He talked about how I balked at the intent of his mechanic, to emulate noir genre, by showing how the mechanic harmed my desire to emulate the source fiction. I said in the comments