Tag Archives: fate

Fateful Concepts: Hacking Contests SRD

When I released Fateful Concepts: Hacking Contests, I said that when it went Silver on DriveThruRPG, I would release the rules here as a Creative Commons SRD. Ten days later, it hit silver. I put out a call for people to report any errors they found, and with the help of three awesome people, I’ve got

Fateful Concepts: Hacking Contests

Around six months ago, I released Fateful Concepts: Character Aspects, which has been a bit of a hit! I’m happy with the response—it’s currently an Electum seller on DriveThruRPG—and

Using Dixit for Session Aspects

Here’s a really weird, high-art idea for Fate: use Dixit cards as aspect inspirations. If you’re not familiar with Dixit, it’s a fascinating party card game that takes the

Eclipse Phase Fate Conversion Playtest is Live!

After months of design work, with have the eagerly awaited Eclipse Phase Fate Conversion playtest—currently titled Transhuman Fate. You can get it and read instructions of giving feedback at the Eclipse

Rules vs. Culture: Success at a Cost

Who “owns” success at a cost comes up quite often when talking about Fate, so it’s about time I wrote my thoughts about it from a designer stance—before and after

Using Psychogeography in Fate

I’ve mentioned before that I’m a fan of Ken and Robin Talk About Stuff, and that frequently I’ll get ideas as I’m listening to episodes and make notes to