Tag Archives: fate

Fate: Fallout Phase Trio

Here’s a variant of the Phase Trio that I’ve been toying with for a Fate build. It takes the idea that the characters’ lives are interwoven, but instead of focusing on action and helping, it focuses on complicated events and after-effects. It’s best in a city or other relatively closed-in space, where lives get messy quick

Typed Stress in Fate

After working on Pathfinder for the last couple years, while also doing various Fate builds for others, I sometimes think about what I’d do if I wanted to merge

Power Attacks in Fate

I’m playing with a new Fate build right now, one that benefits from being brief. In it, there’s something that’s a whammy: an attack that more or less

Success at a Cost with Defending in Fate

A couple months ago, I wrote about how to do success at a cost with attacks in Fate. At the time, I figured there wasn’t a good way

The Limitations of the Bronze Rule

Many people who get entranced by Fate do so in part because of the Bronze Rule (also known as the Fate Fractal): In Fate, you can treat anything

You Don’t Have to Remember Every Aspect

Recently, I saw a person weakly trashing on Fate and telling someone to play a different system instead. That person’s chief point: “If you play [other system], you don’t have to remember everyone’s aspects.” Certainly Fate’s not perfect — no system is, and there’s stuff I definitely look at in Fate as places where we