Tag Archives: fate core

Bulldogs: Red Star

I’m a part of the reboot of Bulldogs! Sci-Fi That Kicks Ass, currently being Kickstarted! My part of it is a setting and rules slices that’s pretty cool, but before I get into my supplement for it, “Red Star,” I’ll get one thing out of the way: Are you a Fate fan who really appreciates

Fate’s Transitive Principles

When it comes to making stuff for Fate, there are some equivalencies that became evident while working on Fate Core, but I don’t know if any of us have explicitly thrown out there: An invocation and a single use of a stunt are roughly equivalent. And an action and a fate point are roughly equivalent.

Fateful Concepts: Hacking Contests SRD

When I released Fateful Concepts: Hacking Contests, I said that when it went Silver on DriveThruRPG, I would release the rules here as a Creative Commons SRD. Ten days later, it hit silver. I put out a call for people to report any errors they found, and with the help of three awesome people, I’ve got

Fateful Concepts: Hacking Contests

Around six months ago, I released Fateful Concepts: Character Aspects, which has been a bit of a hit! I’m happy with the response—it’s currently an Electum seller on DriveThruRPG—and

Eclipse Phase Fate Conversion Playtest is Live!

After months of design work, with have the eagerly awaited Eclipse Phase Fate Conversion playtest—currently titled Transhuman Fate. You can get it and read instructions of giving feedback at the Eclipse

Rules vs. Culture: Success at a Cost

Who “owns” success at a cost comes up quite often when talking about Fate, so it’s about time I wrote my thoughts about it from a designer stance—before and after