Tag Archives: fate accelerated

Rating the Four Fate Actions Themselves

Many adventure game systems use the same model for creating opposition: make stats that look like PC stats, and play the rules otherwise as written (except where you don’t because you’re an NPC). We do that in Fate Core, along with the “make an abridged character most of the time.” I cut my teeth on

On Approaches Making Fate Better

After thinking about it for the last three years: Fate Accelerated’s approaches are best thing to have happened in the Core era of Fate. They’re a weird thing

Separating Aptitude from Capability

A couple weeks ago, I riffed on an idea about using Fate Core for Mage: the Ascension. And based on a conversation with the ever-Enlightened Travis Stout, I’m revising the idea some. What I’m about to talk about will address a specific case, but the topic behind it is worth understanding in general. At the