Get Backstory Cards

Backstory Cards help you and your friends create vibrant backstories for roleplaying games, no matter the system or genre. More »

Katanas & Trenchcoats, Episode 1: Welcome to Darkest Vancouver

Live the dream of 90s roleplaying! Wander around Darkest Vancouver as Immortals with katanas in hand and trenchcoats twirling. More »

Get Mythender!

Get the critically acclaimed tabletop game about killing gods and avoiding your own apotheosis! The electronic edition is free and released under a Creative Commons license. The print-on-demand edition is available now. More »

Cornucopia of Fate Thoughts

As one of the designers on Fare Core and the Dresden Files RPG, Ryan has been posting thoughts about the Fate system over the years. If you’re a Fate designer or fan, check them out! More »


How I Got Better at Replying to Email

I used to be really horrible about replying to people. This was linked with my anxiety—I’d get an email I didn’t know how to deal with, and I’d just sit on it until I thought I could give some good news. Turns out that others found my lack of response more nerve-wracking than getting a disappointed

Space Wizards: an Unofficial K&T Hack

Years ago, I heard someone claim that every RPG will eventually be hacked or used to play Star Wars, like it was a some sort of natural law. Nature

A Guide to Freelancing for Me

For those who want to work for me on making awesome stuff, like upcoming Katanas & Trenchcoats craziness, here are nine super important things to hold in your heart and mind. (I started writing this as part of individual emails, but realized this should be a public post.) In no particular order: One: Time is a flat

How The Adventure Zone Taught Me to Remember Fun

When you design games for a living or even just as a hardcore hobby publisher, it’s super common to get wrapped into a headspace where you need to

The Search for Katanas & Trenchcoats Writers

I’m plotting the next Katanas & Trenchcoats projects, and want to find some new-to-me writers interested in “the Dream of the 90s” as I am. If you’d like to write

The Good Fight Against Micro-Frustrations

There’s more to writing user documentation (which includes game text) than just conveying information and confidence in using that information. Docs also ideally prevent micro-frustrations, especially in cases where the users