Editor Resources

Folks frequently ask me for editing advice, either on being an editor or for finding/working with one. Here’s some stuff to check out (along with some more universal writing & revising posts).

First of all, I blog about it often. But saying “read a blog” is not inherently useful, so I’ll give you seven posts that might be what you’re looking for:

And you can find more in my editing category and life as a creative category.

If you’re trying to answer the age-old question, “how do I break into editing?”, read my post about how I became an editor (which also counts as how I became a professional game designer), and John Adamus’ post on the subject (which is the first of a multi-part series).

For tech-oriented posts:

Other Editors’ Blogs

John Adamus is prolific on this subject, in written and video form. Notably. these posts:

Amanda Valentine talks about some RPG freelance editors you might not know, but should. She also has some posts of her own on this subject, conveniently collected.

Using Scrivener

Scrivener is an amazing word processor, a tool that make people in screen writing swear by. I use it and I love it. Here are some posts from others about getting the most out of it, in an RPG context:


Fellow Paizo editor Christopher Carey recommends the following books, as useful for revision work:

While not strictly about editing, I personally cannot recommend enough The Non-Designer’s Design Handbook, which helped me better understand layout (which in turn helps me better understand editing, since editing is the art of book production).

Certainly there’s more than this. Feel free to email me if you have other suggestions. Make the subject like noticeable, like “Other editor resources.”

– Ryan

P.S. All the cool editors use Fantasy Editor Bingo.