Category Archives: Role-Playing Games

Tell Me of This Strange World

Lillian Cohen-Moore and I are on our honeymoon, and we’ve been taking a lot of photos. Yesterday evening, I took several of the sunset near San Simeon, California, with my ProCamera app and its HDR plugin. Some of the pictures turned out really weird as I played with the settings, so I thought that today, I

Using Psychogeography in Fate

I’ve mentioned before that I’m a fan of Ken and Robin Talk About Stuff, and that frequently I’ll get ideas as I’m listening to episodes and make notes to

Fate: Tweaking GM Invocations

A curious thing happens when you publish a game: someone will talk with you about it, express some concern or bafflement or cool thing, and you’ll say “What about X?” They’ll look at you with confusion and tell you that you didn’t write that in the book. And sometimes, those end up being really handy

Aspects vs. Information

Noodling over the Discover action yesterday lead to people making comments about how all information takes the form of aspects. Today seems like a good day to attempt

Fate: the Discover Action

Part of the reason that Leonard Balsera and I move to the Four Actions model in Fate Core is years and years of explaining Fate at cons and

The Art of Playstorming

Many years ago, the utter genius Epidiah Ravachol—who you may know as the designer of the Jenga-horror RPG Dread and the mind behind the Patreon-supported zine Worlds Without Master—came up with