Category Archives: Role-Playing Games

Using Dixit for Session Aspects

Here’s a really weird, high-art idea for Fate: use Dixit cards as aspect inspirations. If you’re not familiar with Dixit, it’s a fascinating party card game that takes the

Madison: a Strange World

Last month, I showed you a picture of an alien world. Many of you responded with survey data about it. As promised, here’s the place as a location for a game. This fourth planet in the Cynga system is called Madison by the locals. It is nearly entirely ocean, save for four mountains that break the surface around its Tropic of

Eclipse Phase Fate Conversion Playtest is Live!

After months of design work, with have the eagerly awaited Eclipse Phase Fate Conversion playtest—currently titled Transhuman Fate. You can get it and read instructions of giving feedback at the Eclipse

5 Influential Horror RPGs

I love horror RPGs—in fact, I love them more than horror movies or novels. There’s something about the communal aspects of telling or feeling a horror story that hits me at the core. This Halloween, instead of talking about running or making horror games, I’ll tell you about some of my favorite influential horror games.

Rules vs. Culture: Success at a Cost

Who “owns” success at a cost comes up quite often when talking about Fate, so it’s about time I wrote my thoughts about it from a designer stance—before and after

Back Ruined Empire, Get Aspects!

Do you know about Anna Kreider’s Ruined Empires Kickstarter? She speaks words that have definitely grabbed my attention. The Ruined Empire is a system-neutral campaign setting and source book set in a land of five nations in conflict, ripe with adventure and danger. It has a Final Fantasy-esque feel, a mind to social issues, and