Daily Archives: March 3, 2015

Perils of Questionnaire-Based Character Creation

Those of us who have made questionnaire-based creation methods (like Dread, Don’t Rest Your Head, etc.) know that creative blocks can be a peril to making them work. But there’s more that can go wrong, as I recently (re)discovered. This past weekend, I ran a Mythender game at GottaCon. (Side note: if you can get