Monthly Archives: November 2014

Recruited into Edom: Dracula Dossier

The master of eliptony Kenneth Hite recently recruited me in the war against Dracula known as the Dracula Dossier, and it seems appropriate that, on our darkest of Fridays, I talk about being

Conversation with Minerva Zimmerman

This morning, the talented Minerva Zimmerman posted the latest in a series of conversations she’s having with writers. This one is with yours truly, talking about a host of stuff including RPG writing, setting design, Storium, gnomes, being/not being “Ryan Fuckling Macklin from the Internet,” brief lion copulation, and weird things we know from day

Using Dixit for Session Aspects

Here’s a really weird, high-art idea for Fate: use Dixit cards as aspect inspirations. If you’re not familiar with Dixit, it’s a fascinating party card game that takes the

Madison: a Strange World

Last month, I showed you a picture of an alien world. Many of you responded with survey data about it. As promised, here’s the place as a location for a game. This fourth planet in the Cynga system is called Madison by the locals. It is nearly entirely ocean, save for four mountains that break the surface around its Tropic of

Folks I Admire: Daniel Solis

I’ve said to some that Daniel Solis is the creator I want to be when I grow up.[1] I was overjoyed to work with him on the Origins

Eclipse Phase Fate Conversion Playtest is Live!

After months of design work, with have the eagerly awaited Eclipse Phase Fate Conversion playtest—currently titled Transhuman Fate. You can get it and read instructions of giving feedback at the Eclipse