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Mythender Available in Print!

After months of folks asking for it to be in print, Mythender is finally available! This is possible because of DriveThruRPG’s print-on-demand program with Lightning Source, making a book with color interior feasible.

The electronic version will always be free. Always. That’s part of my covenant with the folks who helped a friend clear her cancer bills via the Random Kindness Bundle. The print version, which is a gorgeous and sizable book — 6″x9″, 276 pages — is $25.

One of the side reasons I decided to go through DriveThruRPG is that they have a setup with Lightning Source that allows for printing in the UK, thus shipping is actually feasible to places other than the US. I hope that helps my international peeps out, especially my Canadian ones (who, if I understand right, will get theirs from the UK to save on shipping; I don’t understand it all myself).

The Final Version (v1.04)

So much has changed with the book at this point, in small ways — fixing consistent capitalization, removing old terms that I thought were gone (like “Harmed” when it should be “Wounded”), various little clarifications, and so on. The big changes between this and the last version:

  • There’s now a different cost for destroying lasting Blights. See page 139.
  • There’s an Extended Rules chapter, covering rules that are awesome but not necessary to the core experience.
  • Bits at the end of the Hearts, Pasts, and Fates chapters about making new ones.
  • A page of advice from others on making the tutorial battle work.
  • An index!
  • Gifts have been tweaked, no doubt, but at this point I can’t remember if there have been significant changes. :D

Of course, the PDF will all this goodness continues to be free, and the handouts on MythenderRPG.com have been updated to suit.

Why $25?

In the spirit of transparency, I figure I’ll share this info. First of all, the per-unit breakdown: each copy bought has a base price of Us$8.25 (if printed in the US; roughly $9.10 if printed in the UK). Whatever amount I charge, first you subtract that cost. From there, I get 65%, with the other 35% going to cover DriveThru’s costs. That means I get in return $10.88 per US sale, $10.33 for non-US ones.

First, that gets to cover my monetary expenses — namely, the cost of the cover and the cost of the two proofs. Once those are covered, which will take around 30 sales. From there, I have two things I’m looking at:

  • Josh Roby did the editing back in 2012 gratis, volunteering for it since I didn’t have a budget as it was to be just a free product. If I’m getting money, so damn well should he.
  • Most of the money I get from this is going into my “fund new stuff” kitty, so that I can do small projects without impacting my ability to buy groceries.

By pricing it at $25, it also means I can sell it directly to game stores I have a relationship with, like the awesome EndGame in Oakland. Those arrangements typically involve the store buying for 50%, which means that while I won’t make a lot of money on those sales after you remove the cost of the book, it’s okay enough to do in that case. Be cool to finally see Mythender on a store shelf after all these years.

I’ll admit that I’ve been waffling back and forth on the price; the idea of Josh getting paid Josh cemented the deal.

Inside Scoop & Contest Peeps

If you bought into the Master Plan Inside Scoop or in the Mythender error contest I held a bit ago, and you’re looking to buy a copy, contact me before you do. I’ll be contacting you hopefully by Thursday, if not sooner.

Edit: I’ve contacted the contest winners and emailed the folks on the Master Plan Inside Scoop list (which, for those who don’t know, was part of a reward tier for the Master Plan podcast Kickstarter campaign). If you’re in the Inside Scoop and didn’t hear from me, email me at mythmaster@mythenderrpg.com.

Future Stuff

I still have all those Random Kindness Bundle rewards to fulfill, which is honestly going to take me a long time — it’s something I have to find time for that isn’t already marked for by publishers with paying projects that helps me deal with my new car payment.

I also have some future plans for Mythender — some have heard about my “Mythender Reborn” concept, the expansion that covers the Mythic Now. One day, one day…

Finally, A Word from Wil Wheaton

Wil Wheaton got to play Mythender last December, the infamous Ending of Santa Claus game. He decided to write a piece for the book about what playing Mythender meant to him. I was giddy as fuck to read it.

Happy Mythending, y’all.

– Ryan

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7 Responses to Mythender Available in Print!

  1. Andy K says:

    Heya, it’s been a long time coming! When did you start writing this game into its first form, anyway? It’s for a narrative I’m building on the history of this game…

    • Ryan Macklin says:

      An narrative history of Mythender, huh?

      November 2007 is when I started writing some notes down. If memory serves, I had a Moleskine notebook with me when I went for sushi across the street from my place (amazing spicy tuna rolls), and I started writing down this idea for a die system that involved escalation and delayed feeding — what’s now the Storm-Thunder-Lightning mechanics. I mention in a little bit in the Thanks section in the back. It started as a way to try to unwind from focusing on a harder project.

      Not that I’ve been working on it for 5 or 6 years. I shelved it for Dresden, and other things slowed it down. Honestly, it wasn’t until the RKE bundle in December 2011 that I can kicked into high gear (regarding sitting down and finishing the production; it was probably 85% rules-complete at that point).

      Let me know if there are any other questions I can answer!

      – Ryan

  2. Matthew Sullivan-Barrett says:

    What an epic journey! Congratulations, mon ami.

    I think I saw some of the seed for Mythender in that kick-ass Beast Hunters game we played with Christian and Johnzo at the first GPNW… Or in the post-game discussion. My memory’s a bit hazy, but I’ve got a mental Mythender bookmark there for some reason.

    Question: as a Random Kindness and Master Plan 2012(The Inside Scoop) backer, should I be contacting you before buying or waiting for you to contact me by Thursday?

    • Ryan Macklin says:

      Thanks!

      I sent out an email to the Inside Scoop mailing list. If you aren’t on that, hit me up at ryanmacklin@gmail.com. I’ll get you sorted. There isn’t a deal for the RKE peeps regarding the print product — that was for making it happen in the first place :D

      – Ryan

  3. Michael Gray Thompson says:

    Congratulations! You got your game to print!

    I’m not sure how I missed this post from over a week ago. I bought a copy just now. It should arrive before Thanksgiving. It’s time to drink!

    Here’s to the rest of your career being successful!

    • Ryan Macklin says:

      Yay! Thanks!

      Your comment made me realize that I’ve been doing this for around six years now. Here’s to many more. :)

      – Ryan

  4. DJ Babb says:

    I remember asking “is this going to be in print?” Well, now it is, and now (or rather after the 1st of November) I gotta’ go buy a copy.

    Happy, happy news!