Daily Archives: September 5, 2013

How to Poorly Demo a Game

Today, Lillian Cohen-Moore wrote on her Geek’s Dream Girl column about good and bad game demos. It’s worth reading, and I want to build on that. If you’re doing any of the following, you’re un-selling the game: Don’t shit-talk someone else’s game. It doesn’t matter if it’s in print or not. This is a small community,