Monthly Archives: June 2012

Three Games to Check Out

Gang, This Friday, rather than telling you who I think you should follow, I’m going to tell you about three things I think you should check out: Our Last Best Hope Our Last Best Hope, which has just under two days before the Kickstarter closes, looks to be a take on the disaster movie genre

Mythender Q&A Session

Last night, I did a Q&A/Discussion about Mythender, which went on for a little over 2.5 hours. It’s recorded, unfortunately with ads, on Ustream: Anyway, there’s there. Now I want to talk about some lessons I learned doing this, which I will apply next time I try something like this: The ads were getting in

My Gen Con 2012 Schedule

As some of you might know (and more will after reading this), I’m an Industry Insider Guest of Honor this year at Gen Con. As such, I’m on six panels: Beyond Child’s Play – Raising Money for Charity with Gaming Events Thursday 1pm — Westin Council — SEM1238067 Tavis Allison, Ryan Macklin, Elizabeth Shoemaker Sampat

Mythender: Text Complete!

Gang, It’s my great pleasure to announce that Mythender is in its text-complete phase — everything (except for the designer’s notes) has been written and laid out. It weighs in at just under 250 pages, around 69,000 words. It’s been sent to “the Cabal”: trusted friends and peeps who may have time to look it