Daily Archives: May 2, 2012

Examining the Stavro Principle

A bit ago, Daniel Solis posted this image on his blog, about an observation on RPG design from intent to play, which Luke Crane titled the Starvo Principle (after the guy who came up with this, John Stavropoulos): I’m having a complex reaction to John Stavropoulos’ model, because I agree with the base ideas, but