I’m looking over the 35 pitches we have right now for Don’t Hack This Game. We’ve got some great stuff, and I’m pretty excited to work on this project.
There’s just one thing: nearly all of them are hacks that put the Don’t Rest Your Head engine into a different setting & twist the mechanics. We want those, but we also want the book to encompass more than that.
The original pitch window closes tonight: Wednesday, January 4th, at 11:59pm Pacific Time. But for things that aren’t porting DRYH to other settings or similar, we’re extending the pitch window by one week: Wednesday, January 11th, at 11:59pm Pacific Time.
Here are the sort of questions we want Don’t Hack This Game to answer:
- How can DRYH be used as a subsystem for other games?
- What new sub-systems could DRYH acquire to add another dimension to the game?
- What should every DRYH GM know about how to make the game shine in a particular way?
- What do pre-written DRYH adventures look like?
If you have an article that fits one of those questions or something like it, you have another week to pitch to us! Yay, pitches!
Already Written About DRYH?
Since the game’s been around for years, loads of people have written ideas on blogs, forums, etc. If you’re one of those people, and you think it’s worth being in Don’t Hack This Game, listen up!
We’ll be willing to take a small number of reprinted material. Payment for reprints is one and a half cents a word; otherwise, payment details are the same.
Alternatively, if you think you’ve written something that would be good, but worth rewriting for book publication, shoot us a line and we might accept it as a new article (depending on the amount of work done).
Either way, drop me a line at email@example.com and we’ll look at each on a case-by-case basis.