Archive for September 16th, 2011

Flash Game Design Friday

So, inspired by Chuck Wendig’s Flash Fiction challenges, I had a weird, possibly useless idea: Flash Game Design Challenge.

I’m going to give you three mechanical ingredients. You use at least two:

  • Two dice that you don’t add together
  • A single token that sometimes is and sometimes isn’t on your character sheet/possessed by the player
  • a countdown mechanic (whatever the hell that means)

Write a game that takes 500 words or less to explain, which should include a hint of setting. No “generic” games!

[Edit: if you have a question about the ingredients, answer it yourself in the design! I'm standing just by what's there, and want to see what you do with it.]

Post a link to it here by Friday, September 23rd.

Go!

- Ryan

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