Link Roundup 6/30/11
What’s caught my attention recently:
- Robin Laws talks about “RPG Scenario Pro Tip: Triumphing Over Will“. He talks about how to punch up your adventure writing (and writing in general) by removing some words you’re probably using. When Robin talks about language or design, you’d do well to listen.
- Brad Murray on “Robots and Role-play“. He goes into some detail about taking ideas from the Mythic GM Emulator (which I was previously unaware of) and automated question-answering to an online process. It’s Brad, so of course it’s interesting from both an engineering standpoint and from a human psychology standpoint.
- Josh Roby muses on why “Steampunk is not a Genre“. This is relevant to me because of the steampunk game we’re working on together, Atlantis Risen, but it’s also got some things to say in general about the difference between genre, theme, motifs, etc.–as well as understanding how to produce what you’re working to emulate.