Interview about Drifting Games
Eddy Webb, John Wick and I were on The Walking Eye podcast for one of their round table discussions. Kevin Weiser of said show wanted to talk with us about “drifting the rules of role-playing games.” From their site:
Kevin sits down with Ryan Macklin, John Wick, and Eddy Webb to discuss the pros and cons of drifting the rules in RPG’s. It’s a good discussion, and fair warning, the last 10 minutes or so are actually a tangent on the realities of being an internet microcelebrity, and how people act vastly differently to said celebrities when they meet them in person rather than how they talk about them on internet forums. Still a pretty interesting conversation, but if you’re here just to hear about drifting, you might wanna skip the last 10 minutes.
The episode clocks in at just over an hour. It was really fun to do, and to hear Eddy, John & I mostly agree but use very different language and experiences to back it up was pretty fascinating. The last bit, which started with Kevin making a joke about how he grabbed the of the most hated people in RPG land for this round table led to a bit of venting about Internet bullshit.
Anyway, worth giving a listen. And to restate a point I state twice in the episode: If you do that “you can drift X, but they you’re not really playing X,” you’re a fucking judgmental cockbite. Even if you’re the designer saying it. (Right or wrong, you’re a cockbite.)
Edit: Judd Karlman has a great fucking response on his bloggy blog. And the comments are on fucking fire, between folks like Rob Donoghue, Fred Hicks, Daniel Perez, Judd & myself.
 Which, while we recorded the episode last December, is awkwardly timely today. Or maybe it’s always that way.