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	<title>Comments on: The Bones and Gamer Joy</title>
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	<link>http://RyanMacklin.com/2010/05/the-bones-and-gamer-joy/</link>
	<description>One man&#039;s blog about games and social media</description>
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		<title>By: Ryan Macklin</title>
		<link>http://RyanMacklin.com/2010/05/the-bones-and-gamer-joy/comment-page-1/#comment-1114</link>
		<dc:creator>Ryan Macklin</dc:creator>
		<pubDate>Tue, 01 Jun 2010 20:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://ryanmacklin.com/?p=325#comment-1114</guid>
		<description>Gareth,

There was more to what I said than that, but it&#039;s irrelevant. If you look at the comments on the earlier post, you&#039;ll see that long thread between Rob Donoghue &amp; me. We circled each other, but by the end of it I finally got what he was saying, and decided that he was right.

Now that you point it out, though, I see that I didn&#039;t make being convinced clear in the thread, probably because it hit me while I was thinking about it on the train ride home. Something to remedy. Thank you for that.

- Ryan</description>
		<content:encoded><![CDATA[<p>Gareth,</p>
<p>There was more to what I said than that, but it&#8217;s irrelevant. If you look at the comments on the earlier post, you&#8217;ll see that long thread between Rob Donoghue &#038; me. We circled each other, but by the end of it I finally got what he was saying, and decided that he was right.</p>
<p>Now that you point it out, though, I see that I didn&#8217;t make being convinced clear in the thread, probably because it hit me while I was thinking about it on the train ride home. Something to remedy. Thank you for that.</p>
<p>- Ryan</p>
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		<title>By: Gareth</title>
		<link>http://RyanMacklin.com/2010/05/the-bones-and-gamer-joy/comment-page-1/#comment-1110</link>
		<dc:creator>Gareth</dc:creator>
		<pubDate>Mon, 31 May 2010 19:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://ryanmacklin.com/?p=325#comment-1110</guid>
		<description>Honest curious here -- not trying to rub your face in it, seriously -- but how does this jibe with your statements in comments to your original ICONS post, where you said: 

&quot;This is why I won’t support such a business model&quot;, 

referring specifically to time-limited pre-orders?  

I&#039;m not grokking the difference.</description>
		<content:encoded><![CDATA[<p>Honest curious here &#8212; not trying to rub your face in it, seriously &#8212; but how does this jibe with your statements in comments to your original ICONS post, where you said: </p>
<p>&#8220;This is why I won’t support such a business model&#8221;, </p>
<p>referring specifically to time-limited pre-orders?  </p>
<p>I&#8217;m not grokking the difference.</p>
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	<item>
		<title>By: Will Hindmarch</title>
		<link>http://RyanMacklin.com/2010/05/the-bones-and-gamer-joy/comment-page-1/#comment-1100</link>
		<dc:creator>Will Hindmarch</dc:creator>
		<pubDate>Thu, 27 May 2010 18:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://ryanmacklin.com/?p=325#comment-1100</guid>
		<description>Thanks for the kind word, Ryan. I&#039;m truly glad that the book brought something positive into your day. I hope it manages to find an audience. As you say, it&#039;s not a game and not a guidebook, so it may have some trouble finding a home with the audience. We&#039;ll see.

Thanks for telling people about it, though. That&#039;s a great help to us.</description>
		<content:encoded><![CDATA[<p>Thanks for the kind word, Ryan. I&#8217;m truly glad that the book brought something positive into your day. I hope it manages to find an audience. As you say, it&#8217;s not a game and not a guidebook, so it may have some trouble finding a home with the audience. We&#8217;ll see.</p>
<p>Thanks for telling people about it, though. That&#8217;s a great help to us.</p>
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