Finally solved the roleplaying issue in D&D 4/e
So, in Dragon 379, the 4/e team talks about Skill Powers — utility powers you may take if you’re trained in a particular skill, rather than just being wholly class-based. I think the idea is amazing, and I’m all for it, but I didn’t realize what it opened up until recently.
I was talking with a friend of mine, about how I’m playing in a D&D game now with my formerly-enslaved Eladrin Rogue, totally patterning after Conan. He said “hope you have fun with that in your little skirmish game.” I swore at him, and said…well, you should just take a look at the power I came up with:
The issue is now closed. You’re welcome, Internet.
Onto something more serious, freelancing life has kept me from being about to produce another Master Plan recently, but if you are interested in hearing a lot more about the reincorporation topic from Master Plan 52 (as well as a bunch of other thoughts), you can hear me on Clyde Rhoer’s Theory From the Closet 56. Two hours and twenty minutes of unedited chatter, baby!