Get Mythender!

Get the critically acclaimed tabletop game about killing gods and avoiding your own apotheosis! The electronic edition is free and released under a Creative Commons license. The print-on-demand edition is available now. More »

Cornucopia of Fate Thoughts

As one of the designers on Fare Core and the Dresden Files RPG, Ryan has been posting thoughts about the Fate system over the years. If you’re a Fate designer or fan, check them out! More »

Hire Ryan for Writing, Development, and Editing

Ryan offers a variety of services to authors and publishers, both in gaming and elsewhere. Come see what Ryan can do for your book, game, or project. More »

A Variety of Short Stories

Interested in fiction? Ryan’s been in a few anthologies focused around horror, urban fantasy, and science-fiction genres. His recent collection, Desperate Journeys, is an inexpensive introduction to this side of Ryan. More »

 

Success at a Cost with Defending in Fate

A couple months ago, I wrote about how to do success at a cost with attacks in Fate. At the time, I figured there wasn’t a good way

The Limitations of the Bronze Rule

Many people who get entranced by Fate do so in part because of the Bronze Rule (also known as the Fate Fractal): In Fate, you can treat anything

#36GamingMoments

Today, I turn 36. I’m old enough to smoke my adult years, or my adult years are aged to a respectable drinking age. (I’m having a cigar and scotch tonight, hence the metaphor.) If you know my story, you know that I didn’t expect to be alive today. For my birthday, here’s what I’d like

Image: Internet Hero!

I was inspired this morning by an adorable commenter that only said “Not impressed. Not amused.” in response to something another person liked. I get a weird sense of tired bemusement when I see such things, because it’s among the most useless of responses in the world. So I made these (which are only slightly less

You Don’t Have to Remember Every Aspect

Recently, I saw a person weakly trashing on Fate and telling someone to play a different system instead. That person’s chief point: “If you play [other system], you don’t have to remember everyone’s aspects.” Certainly Fate’s not perfect — no system is, and there’s stuff I definitely look at in Fate as places where we

Fate*World!

You may have seen that Dungeon World won RPGGeek’s Best of RPGs Tournament, with our own Fate being the final game it defeated. That means Fate is passe,